基于双层博弈的人机共驾车辆行为决策模型
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青岛理工大学 机械与汽车工程学院

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U491

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国家自然科学基金(52272311);山东省自然科学基金(ZR2025QC671)


A Human-machine Co-driving Vehicles Behavior Decision-making Model Based on Double-layer Game Theory
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School of Mechanical and Automotive Engineering, Qingdao University of Technology

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    摘要:

    为解决混行交通场景下人机共驾车辆与人工驾驶车辆之间的行为冲突问题,实现人机共驾模式下驾驶权的合理共享及驾驶行为的有效耦合,提出了基于人机交互和车车交互的双层博弈驾驶行为决策模型。人机交互层面采用模糊博弈策略,建立了风险势场模型和车辆稳定性模型,并将其作为驾驶权分配系统的输入;采用模糊逻辑方法及模糊收益分析,剖析输入与人机驾驶权分配之间的内在逻辑关系,最终求解Nash均衡确定人机驾驶权分配方案。车车交互层面采用完美信息动态博弈策略构建人机共驾车辆行为决策模型,针对无信号交叉口存在的潜在冲突模式,通过人机驾驶权分配将驾驶员和自动驾驶系统的收益偏好耦合,求解最优驾驶策略。为验证所提模型的有效性,采用Matlab平台搭建了无信号交叉口仿真环境,并开展数值仿真验证,对比混行交通场景下采用双层博弈模型的人机共驾车辆与采用智能驾驶员模型的人工驾驶车辆的通行安全性及效率。仿真结果表明,相比于智能驾驶员模型,所提双层博弈模型在三种驾驶风格场景下都能有效降低碰撞率,尤其是在驾驶风格激进的场景下,能够降低47.02%的碰撞冲突;三种驾驶风格场景下,所提模型的平均通行速度均高于智能驾驶员模型,且在驾驶风格保守的场景下依然有着较高的通行效率。

    Abstract:

    To address the behavioral conflicts between human-machine co-driving vehicles and human driving vehicles in mixed traffic scenarios, and to achieve the reasonable sharing of driving authorities and the effective coupling of driving behaviors in the human-machine co-driving mode, a double-layer game-based driving behavior decision-making model based on human-machine interaction and vehicle-to-vehicle interaction was proposed. At the human-machine interaction level, a fuzzy game strategy was adopted, and a risk potential field model and a vehicle stability model were established, which were used as the input of the driving authority allocation system; using fuzzy logic methods and fuzzy benefit analysis, the internal logical relationship between the input and the human-machine driving authority allocation was analyzed, and finally, the Nash equilibrium was solved to determine the human-machine driving authority allocation scheme. At the vehicle-to-vehicle interaction level, a perfect information dynamic game strategy was used to construct the human-machine co-driving vehicle behavior decision-making model. For the potential conflict patterns existing in unsignalized intersection, the driver and the autonomous driving system"s preference for benefits were coupled through human-machine driving authority allocation, and the optimal driving strategy was solved. To verify the effectiveness of the proposed model, a simulation environment for unsignalized intersection was built on the Matlab platform, and numerical simulation verification was carried out. The simulation results show that, compared with the intelligent driver model, the proposed double-layer game model could effectively reduce the collision rate in three driving style scenarios, especially in the aggressive driving style scenario, it could reduce the collision conflicts by 47.02%; in the three driving style scenarios, the average traffic speed of the proposed model is higher than that of the intelligent driver model, and still has a high traffic efficiency in the conservative driving style scenario.

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胡星辰,曲大义,李妍妍,等. 基于双层博弈的人机共驾车辆行为决策模型[J]. 科学技术与工程, , ():

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  • 收稿日期:2026-04-17
  • 最后修改日期:2026-05-25
  • 录用日期:2026-07-27
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